#ifndef _SNAKE_H_
#define _SNAKE_H_
#include <reg52.h>
#include <stdio.h>
#define bool char
#define MOVE_STATE char
#define R 0
#define U 1
#define L 2
#define D 3
struct DOT
{
unsigned char x;
unsigned char y;
} ;
typedef struct DOT Dot;
struct BODY
Dot d;
MOVE_STATE m;
};
typedef struct BODY Body;
#endif