689 lines
70 KiB
Text
689 lines
70 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.74.0 commit date:2015-03-31, commit time:13:39, hash:000dfc0</authoring_tool>
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</contributor>
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<created>2015-06-10T23:46:02</created>
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<modified>2015-06-10T23:46:02</modified>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_lights>
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<light id="Hemi-light" name="Hemi">
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<technique_common>
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<ambient>
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<color>1 1 1</color>
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</ambient>
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</technique_common>
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<extra>
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<technique profile="blender">
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<adapt_thresh>0.000999987</adapt_thresh>
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<area_shape>0</area_shape>
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<area_size>0.1</area_size>
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<area_sizey>0.1</area_sizey>
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<area_sizez>0.1</area_sizez>
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<atm_distance_factor>1</atm_distance_factor>
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<atm_extinction_factor>1</atm_extinction_factor>
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<atm_turbidity>2</atm_turbidity>
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<att1>0</att1>
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<att2>1</att2>
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<backscattered_light>1</backscattered_light>
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<bias>1</bias>
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<blue>1</blue>
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<buffers>1</buffers>
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<bufflag>0</bufflag>
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<bufsize>512</bufsize>
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<buftype>2</buftype>
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<clipend>40</clipend>
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<clipsta>0.5</clipsta>
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<compressthresh>0.04999995</compressthresh>
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<dist sid="blender_dist">25</dist>
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<energy sid="blender_energy">1</energy>
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<falloff_type>2</falloff_type>
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<filtertype>0</filtertype>
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<flag>0</flag>
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<gamma sid="blender_gamma">1</gamma>
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<green>1</green>
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<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
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<horizon_brightness>1</horizon_brightness>
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<mode>1</mode>
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<ray_samp>1</ray_samp>
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<ray_samp_method>1</ray_samp_method>
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<ray_samp_type>0</ray_samp_type>
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<ray_sampy>1</ray_sampy>
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<ray_sampz>1</ray_sampz>
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<red>1</red>
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<samp>3</samp>
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<shadhalostep>0</shadhalostep>
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<shadow_b sid="blender_shadow_b">0</shadow_b>
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<shadow_g sid="blender_shadow_g">0</shadow_g>
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<shadow_r sid="blender_shadow_r">0</shadow_r>
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<sky_colorspace>2</sky_colorspace>
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<sky_exposure>1</sky_exposure>
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<skyblendfac>1</skyblendfac>
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<skyblendtype>1</skyblendtype>
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<soft>3</soft>
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<spotblend>0.15</spotblend>
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<spotsize>45</spotsize>
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<spread>1</spread>
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<sun_brightness>1</sun_brightness>
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<sun_effect_type>0</sun_effect_type>
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<sun_intensity>1</sun_intensity>
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<sun_size>1</sun_size>
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<type>3</type>
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</technique>
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</extra>
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</light>
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</library_lights>
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<library_images/>
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<library_effects>
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<effect id="Sec_Zeiger-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.8 0.01355929 0 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.5 0.5 0.5 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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<extra>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</profile_COMMON>
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<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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</effect>
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<effect id="min_Zeiger-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0 0 0 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.5 0.5 0.5 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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<extra>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</profile_COMMON>
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<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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</effect>
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<effect id="Uhr_2-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.64 0.64 0.64 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.5 0.5 0.5 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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<extra>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</profile_COMMON>
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<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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</effect>
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<effect id="Uhr_2_Rand-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.64 0.64 0.64 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.5 0.5 0.5 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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<extra>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</profile_COMMON>
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<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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</effect>
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<effect id="Uhr_2_001-effect">
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<profile_COMMON>
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<technique sid="common">
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<phong>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<ambient>
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<color sid="ambient">0 0 0 1</color>
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</ambient>
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<diffuse>
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<color sid="diffuse">0.64 0.64 0.64 1</color>
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</diffuse>
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<specular>
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<color sid="specular">0.5 0.5 0.5 1</color>
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</specular>
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<shininess>
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<float sid="shininess">50</float>
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</shininess>
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<transparency>
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<float sid="transparency">0.4053544</float>
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</transparency>
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<index_of_refraction>
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<float sid="index_of_refraction">1</float>
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</index_of_refraction>
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</phong>
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</technique>
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<extra>
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<technique profile="GOOGLEEARTH">
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<double_sided>1</double_sided>
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</technique>
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</extra>
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</profile_COMMON>
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<extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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</effect>
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</library_effects>
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<library_materials>
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<material id="Sec_Zeiger-material" name="Sec_Zeiger">
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<instance_effect url="#Sec_Zeiger-effect"/>
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</material>
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<material id="min_Zeiger-material" name="min_Zeiger">
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<instance_effect url="#min_Zeiger-effect"/>
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</material>
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<material id="Uhr_2-material" name="Uhr_2">
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<instance_effect url="#Uhr_2-effect"/>
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</material>
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<material id="Uhr_2_Rand-material" name="Uhr_2_Rand">
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<instance_effect url="#Uhr_2_Rand-effect"/>
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</material>
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<material id="Uhr_2_001-material" name="Uhr_2_001">
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<instance_effect url="#Uhr_2_001-effect"/>
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</material>
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</library_materials>
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<library_geometries>
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<geometry id="Cube-mesh" name="Cube">
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<mesh>
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<source id="Cube-mesh-positions">
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<float_array id="Cube-mesh-positions-array" count="0"/>
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<technique_common>
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<accessor source="#Cube-mesh-positions-array" count="0" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Cube-mesh-normals">
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<float_array id="Cube-mesh-normals-array" count="0"/>
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<technique_common>
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<param name="X" type="float"/>
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</source>
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<vertices id="Cube-mesh-vertices">
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<input semantic="POSITION" source="#Cube-mesh-positions"/>
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</vertices>
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</mesh>
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</geometry>
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<geometry id="Circle_000-mesh" name="Circle.000">
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<mesh>
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<source id="Circle_000-mesh-positions">
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<float_array id="Circle_000-mesh-positions-array" count="60">0.06224441 0.1830754 0.3682013 0.06224441 0.06011307 0.4081544 0.06224435 -0.06917721 0.4081546 0.06224435 -0.1921397 0.3682019 0.06224435 -0.2967379 0.292207 0.06224435 -0.372733 0.187609 0.06224435 -0.4126861 0.06464666 0.06224441 -0.4126862 -0.06464368 0.06224441 -0.3727334 -0.1876061 0.06224441 -0.2967385 -0.2922043 0.06224441 -0.1921404 -0.3681993 0.06224441 -0.06917804 -0.4081522 0.06224447 0.06011229 -0.4081523 0.06224447 0.1830747 -0.3681994 0.06224447 0.2876728 -0.2922044 0.06224447 0.3636678 -0.1876063 0.06224447 0.4036207 -0.06464403 0.06224441 0.4036207 0.06464624 0.06224441 0.3636678 0.1876086 0.06224441 0.2876728 0.2922067</float_array>
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<technique_common>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Circle_000-mesh-normals">
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</technique_common>
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</source>
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</technique_common>
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</source>
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<source id="Circle_000-mesh-colors-Col" name="Col">
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<float_array id="Circle_000-mesh-colors-Col-array" count="162">1 0.9960784 0.9921569 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0.8078432 0.7490196 1 1 1 1 0.8078432 0.7490196 1 0.772549 0.6980392 1 1 1 1 0.772549 0.6980392 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0.9960784 0.9921569 1 0.9921569 0.9882353 1 1 1 1 1 1 1 0.9960784 0.9921569 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0.8078432 0.7490196 1 1 1 1 1 1 1 0.772549 0.6980392 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0.9921569 0.9882353 1 1 1 1 1 1 1 1 1 1 0.9960784 0.9921569 1 1 1</float_array>
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||
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<technique_common>
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||
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<accessor source="#Circle_000-mesh-colors-Col-array" count="54" stride="3">
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||
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<param name="R" type="float"/>
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||
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<param name="G" type="float"/>
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<param name="B" type="float"/>
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</accessor>
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||
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</technique_common>
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||
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</source>
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||
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<vertices id="Circle_000-mesh-vertices">
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||
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<input semantic="POSITION" source="#Circle_000-mesh-positions"/>
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||
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</vertices>
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||
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<polylist material="Uhr_2_001-material" count="18">
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||
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<input semantic="VERTEX" source="#Circle_000-mesh-vertices" offset="0"/>
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||
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<input semantic="NORMAL" source="#Circle_000-mesh-normals" offset="1"/>
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<float_array id="Cube_002-mesh-normals-array" count="36">-1 0 0 0 0.9998652 0.01642048 1 0 0 0 -0.9998652 0.01642048 0 0 -1 0 0 1 -1 0 0 0 0.9998652 0.01642048 1 0 0 0 -0.9998652 0.01642048 0 0 -1 0 0 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#Cube_002-mesh-normals-array" count="12" stride="3">
|
||
|
<param name="X" type="float"/>
|
||
|
<param name="Y" type="float"/>
|
||
|
<param name="Z" type="float"/>
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="Cube_002-mesh-map-0">
|
||
|
<float_array id="Cube_002-mesh-map-0-array" count="72">0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#Cube_002-mesh-map-0-array" count="36" stride="2">
|
||
|
<param name="S" type="float"/>
|
||
|
<param name="T" type="float"/>
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<vertices id="Cube_002-mesh-vertices">
|
||
|
<input semantic="POSITION" source="#Cube_002-mesh-positions"/>
|
||
|
</vertices>
|
||
|
<polylist material="min_Zeiger-material" count="12">
|
||
|
<input semantic="VERTEX" source="#Cube_002-mesh-vertices" offset="0"/>
|
||
|
<input semantic="NORMAL" source="#Cube_002-mesh-normals" offset="1"/>
|
||
|
<input semantic="TEXCOORD" source="#Cube_002-mesh-map-0" offset="2" set="0"/>
|
||
|
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||
|
<p>3 0 0 2 0 1 0 0 2 7 1 3 6 1 4 2 1 5 5 2 6 4 2 7 6 2 8 1 3 9 0 3 10 4 3 11 2 4 12 6 4 13 4 4 14 7 5 15 3 5 16 1 5 17 1 6 18 3 6 19 0 6 20 3 7 21 7 7 22 2 7 23 7 8 24 5 8 25 6 8 26 5 9 27 1 9 28 4 9 29 0 10 30 2 10 31 4 10 32 5 11 33 7 11 34 1 11 35</p>
|
||
|
</polylist>
|
||
|
</mesh>
|
||
|
</geometry>
|
||
|
<geometry id="Cube_003-mesh" name="Cube.003">
|
||
|
<mesh>
|
||
|
<source id="Cube_003-mesh-positions">
|
||
|
<float_array id="Cube_003-mesh-positions-array" count="24">-0.004566371 -0.003599107 0.1660065 -0.004566371 -0.01199704 -0.006313204 -0.006933271 0.003599107 0.1660065 -0.006933271 0.01199704 -0.006313204 -0.006933271 -0.003599107 0.1660065 -0.006933271 -0.01199704 -0.006313204 -0.004566371 0.01199704 -0.006313204 -0.004566371 0.003599107 0.1660065</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#Cube_003-mesh-positions-array" count="8" stride="3">
|
||
|
<param name="X" type="float"/>
|
||
|
<param name="Y" type="float"/>
|
||
|
<param name="Z" type="float"/>
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="Cube_003-mesh-normals">
|
||
|
<float_array id="Cube_003-mesh-normals-array" count="36">0 0.9988146 0.04867684 -1 0 0 1 0 0 0 -0.9988146 0.04867684 0 0 -1 0 0 1 0 0.9988146 0.04867684 -1 0 0 1 0 0 0 -0.9988146 0.04867684 0 0 -1 0 0 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#Cube_003-mesh-normals-array" count="12" stride="3">
|
||
|
<param name="X" type="float"/>
|
||
|
<param name="Y" type="float"/>
|
||
|
<param name="Z" type="float"/>
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="Cube_003-mesh-map-0">
|
||
|
<float_array id="Cube_003-mesh-map-0-array" count="72">0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#Cube_003-mesh-map-0-array" count="36" stride="2">
|
||
|
<param name="S" type="float"/>
|
||
|
<param name="T" type="float"/>
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<vertices id="Cube_003-mesh-vertices">
|
||
|
<input semantic="POSITION" source="#Cube_003-mesh-positions"/>
|
||
|
</vertices>
|
||
|
<polylist material="min_Zeiger-material" count="12">
|
||
|
<input semantic="VERTEX" source="#Cube_003-mesh-vertices" offset="0"/>
|
||
|
<input semantic="NORMAL" source="#Cube_003-mesh-normals" offset="1"/>
|
||
|
<input semantic="TEXCOORD" source="#Cube_003-mesh-map-0" offset="2" set="0"/>
|
||
|
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||
|
<p>7 0 0 6 0 1 3 0 2 2 1 3 3 1 4 5 1 5 0 2 6 1 2 7 6 2 8 4 3 9 5 3 10 1 3 11 3 4 12 6 4 13 1 4 14 7 5 15 2 5 16 4 5 17 2 6 18 7 6 19 3 6 20 4 7 21 2 7 22 5 7 23 7 8 24 0 8 25 6 8 26 0 9 27 4 9 28 1 9 29 5 10 30 3 10 31 1 10 32 0 11 33 7 11 34 4 11 35</p>
|
||
|
</polylist>
|
||
|
</mesh>
|
||
|
</geometry>
|
||
|
</library_geometries>
|
||
|
<library_animations/>
|
||
|
<library_controllers/>
|
||
|
<library_visual_scenes>
|
||
|
<visual_scene id="Scene" name="Scene">
|
||
|
<node id="Hemi" name="Hemi" type="NODE">
|
||
|
<translate sid="location">0.4193931 0.9777066 0.9187063</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 -14.38567</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 34.95911</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 -25.45891</rotate>
|
||
|
<scale sid="scale">1 0.9999999 1</scale>
|
||
|
<instance_light url="#Hemi-light"/>
|
||
|
</node>
|
||
|
<node id="Cube" name="Cube" type="NODE">
|
||
|
<translate sid="location">0.04689598 1.05854e-5 -4.00543e-5</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
<instance_geometry url="#Cube-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Sec_Zeiger-material" target="#Sec_Zeiger-material"/>
|
||
|
<instance_material symbol="min_Zeiger-material" target="#min_Zeiger-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
</node>
|
||
|
<node id="Circle_000" name="Circle_000" type="NODE">
|
||
|
<translate sid="location">-0.04232915 -0.001047958 -1.08246e-5</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 -1.06722e-7</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
<instance_geometry url="#Circle_000-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Uhr_2-material" target="#Uhr_2-material"/>
|
||
|
<instance_material symbol="Uhr_2_Rand-material" target="#Uhr_2_Rand-material"/>
|
||
|
<instance_material symbol="Uhr_2_001-material" target="#Uhr_2_001-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
</node>
|
||
|
<node id="Circle_016" name="Circle_016" type="NODE">
|
||
|
<translate sid="location">-0.04232915 -0.001047958 -1.08246e-5</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
<instance_geometry url="#Circle_006-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Uhr_2-material" target="#Uhr_2-material"/>
|
||
|
<instance_material symbol="Uhr_2_Rand-material" target="#Uhr_2_Rand-material"/>
|
||
|
<instance_material symbol="Uhr_2_001-material" target="#Uhr_2_001-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
</node>
|
||
|
<node id="Sekunden" name="Sekunden" type="NODE">
|
||
|
<translate sid="location">0 0 0</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 0.211728</rotate>
|
||
|
<scale sid="scale">1 0.9999998 0.9999997</scale>
|
||
|
<instance_geometry url="#Cube_001-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Sec_Zeiger-material" target="#Sec_Zeiger-material"/>
|
||
|
<instance_material symbol="min_Zeiger-material" target="#min_Zeiger-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<Transformation_constraint>
|
||
|
<enforce>1</enforce>
|
||
|
<flag>17</flag>
|
||
|
<headtail>0</headtail>
|
||
|
<lin_error>0</lin_error>
|
||
|
<own_space>1</own_space>
|
||
|
<rot_error>0</rot_error>
|
||
|
<tar_space>1</tar_space>
|
||
|
<target_id>Minuten</target_id>
|
||
|
<type>19</type>
|
||
|
</Transformation_constraint>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</node>
|
||
|
<node id="Minuten" name="Minuten" type="NODE">
|
||
|
<translate sid="location">0 0 0</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
<instance_geometry url="#Cube_002-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="min_Zeiger-material" target="#min_Zeiger-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<Transformation_constraint>
|
||
|
<enforce>1</enforce>
|
||
|
<flag>17</flag>
|
||
|
<headtail>0</headtail>
|
||
|
<lin_error>0</lin_error>
|
||
|
<own_space>0</own_space>
|
||
|
<rot_error>0</rot_error>
|
||
|
<tar_space>0</tar_space>
|
||
|
<target_id>Stunden</target_id>
|
||
|
<type>19</type>
|
||
|
</Transformation_constraint>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</node>
|
||
|
<node id="Stunden" name="Stunden" type="NODE">
|
||
|
<translate sid="location">0 0 0</translate>
|
||
|
<rotate sid="rotationZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotationY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotationX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
<instance_geometry url="#Cube_003-mesh">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="min_Zeiger-material" target="#min_Zeiger-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<Copy_Rotation_constraint>
|
||
|
<enforce>1</enforce>
|
||
|
<flag>17</flag>
|
||
|
<headtail>0</headtail>
|
||
|
<lin_error>0</lin_error>
|
||
|
<own_space>0</own_space>
|
||
|
<rot_error>0</rot_error>
|
||
|
<tar_space>0</tar_space>
|
||
|
<target_id/>
|
||
|
<type>8</type>
|
||
|
</Copy_Rotation_constraint>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</node>
|
||
|
</visual_scene>
|
||
|
</library_visual_scenes>
|
||
|
<scene>
|
||
|
<instance_visual_scene url="#Scene"/>
|
||
|
</scene>
|
||
|
</COLLADA>
|