#include "menu.h"
#include "display.h"
#include "delay.h"
#include "draw.h"
Menu M_MAINMANU;//<2F><><EFBFBD>˵<EFBFBD>
Menu M_PLAYMODE1; //<2F><><EFBFBD><EFBFBD>˹<EFBFBD><CBB9><EFBFBD><EFBFBD>
Menu* NOW; //<2F><>ǰ<EFBFBD>˵<EFBFBD>ָ<EFBFBD><D6B8>
//<2F><>ʼ<EFBFBD>˵<EFBFBD>
void m_startup(struct _menu* this,enum OPR opr)
{
displayInit();
clear();
drawNAME();
delay(1000);
drawNUMBER();
delay(3000);
// clear();
NOW=this->n;
}
Menu M_STARTUP={&M_MAINMANU,m_startup};
void menuInit()
NOW=&M_STARTUP;