From 6fa0b24284a8c7b46f0e4eaecec4ece11bbd5598 Mon Sep 17 00:00:00 2001 From: iridiumR Date: Mon, 6 Jun 2022 22:45:06 +0800 Subject: [PATCH] =?UTF-8?q?perf(MCU=E8=AF=BE=E8=AE=BE):=20=E6=98=BE?= =?UTF-8?q?=E7=A4=BA=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- MCU/MCU_REAL _FINAL/menu.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/MCU/MCU_REAL _FINAL/menu.c b/MCU/MCU_REAL _FINAL/menu.c index 94f70f7..9fbbe9c 100644 --- a/MCU/MCU_REAL _FINAL/menu.c +++ b/MCU/MCU_REAL _FINAL/menu.c @@ -126,10 +126,10 @@ void m_block(struct _menu* this) drawVOID8(70, 6, 32); } drawSUPNUM(70, 2, score/10000); //绘制分数 - drawSUPNUM(78, 2, score/1000); - drawSUPNUM(86, 2, score/100); - drawSUPNUM(94, 2, score/10); - drawSUPNUM(102, 2, score%10); + drawSUPNUM(79, 2, score/1000); + drawSUPNUM(88, 2, score/100); + drawSUPNUM(97, 2, score/10); + drawSUPNUM(106, 2, score%10); blockGameOver(); //检查是否游戏结束 genPiece(); //若有需要,生成新块 dropPiece(); //若有需要,块下落 @@ -147,7 +147,7 @@ void m_about(struct _menu* this) if(LAST != &M_ABOUT) { LAST = &M_ABOUT; - + delayms(2000); drawNAME(); //绘制名字 delayms(2000); drawNUMBER(); //绘制学号