加了一堆东西但至少现在应该是好用的
This commit is contained in:
parent
20bb7dbf92
commit
75163ba8bf
19 changed files with 1017 additions and 467 deletions
BIN
MCU/Final_Sim/Final_Sim.pdsprj
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BIN
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84
MCU/Final_Sim/Final_Sim.pdsprj.IRIDIUM.he29.workspace
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84
MCU/Final_Sim/Final_Sim.pdsprj.IRIDIUM.he29.workspace
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BIN
MCU/Final_Sim/Last Loaded Final_Sim.pdsbak
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MCU/Final_Sim/Last Loaded Final_Sim.pdsbak
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@ -1,4 +1,4 @@
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 1
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 1
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BL51 BANKED LINKER/LOCATER V6.22.2.0, INVOKED BY:
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@ -59,7 +59,7 @@ LINK MAP OF MODULE: .\Objects\MCU_1 (MAIN)
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CODE 0561H 000EH UNIT ?PR?_DELAY?DELAY
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CODE 056FH 0007H UNIT ?PR?LEDFULL?LED_NUM
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 2
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 2
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@ -119,7 +119,7 @@ SYMBOL TABLE OF MODULE: .\Objects\MCU_1 (MAIN)
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C:0520H LINE# 16
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C:0527H LINE# 17
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C:052EH LINE# 18
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 3
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 3
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C:0533H LINE# 20
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@ -179,7 +179,7 @@ SYMBOL TABLE OF MODULE: .\Objects\MCU_1 (MAIN)
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C:0561H PUBLIC _delay
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------- PROC _DELAY
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D:0006H SYMBOL i
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 4
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 4
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C:0561H LINE# 3
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@ -239,7 +239,7 @@ SYMBOL TABLE OF MODULE: .\Objects\MCU_1 (MAIN)
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C:015CH LINE# 36
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C:015FH LINE# 38
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C:0162H LINE# 39
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 5
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 5
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C:016BH LINE# 40
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@ -299,7 +299,7 @@ SYMBOL TABLE OF MODULE: .\Objects\MCU_1 (MAIN)
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C:056FH LINE# 111
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C:0572H LINE# 112
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C:0575H LINE# 113
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 6
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 6
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------- ENDPROC LEDFULL
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*** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS
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SEGMENT: ?PR?HELLO_PUSH?LED_NUM
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BL51 BANKED LINKER/LOCATER V6.22.2.0 03/30/2022 21:37:02 PAGE 7
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BL51 BANKED LINKER/LOCATER V6.22.2.0 06/04/2022 21:08:27 PAGE 7
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*** WARNING L16: UNCALLED SEGMENT, IGNORED FOR OVERLAY PROCESS
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BIN
MCU/MCU_REAL _FINAL/IMG/菜单.bmp
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MCU/MCU_REAL _FINAL/IMG/菜单.bmp
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MCU/MCU_REAL _FINAL/IMG/菜单.psd
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MCU/MCU_REAL _FINAL/IMG/菜单.psd
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File diff suppressed because it is too large
Load diff
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@ -269,6 +269,18 @@
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@ -401,6 +401,11 @@
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MCU/MCU_REAL _FINAL/Nu_Link_8051_Driver.ini
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|
||||
Verify=1
|
||||
ResetAndRun=1
|
||||
UpdateSprom=0
|
||||
IOVoltage=3300
|
||||
EnableMemAcc=0
|
||||
MemAccPeriod=1000
|
||||
EnableLog=0
|
89
MCU/MCU_REAL _FINAL/block.c
Normal file
89
MCU/MCU_REAL _FINAL/block.c
Normal file
|
@ -0,0 +1,89 @@
|
|||
#include "block.h"
|
||||
|
||||
Group *base;
|
||||
Group *piece;
|
||||
|
||||
void blockInit()
|
||||
{
|
||||
base=(Group*)calloc(1,sizeof(Group));
|
||||
groupInit(*base,64);
|
||||
}
|
||||
|
||||
void genPiece()
|
||||
{
|
||||
unsigned char i=2+rand()%3;
|
||||
piece=(Group*)calloc(1,sizeof(Group));
|
||||
groupInit(*piece,i);
|
||||
}
|
||||
|
||||
void genShape(Group g)
|
||||
{
|
||||
//需要一点随机性
|
||||
int random=rand()%4;
|
||||
|
||||
//当两个方块的情况
|
||||
if(g.len==2)
|
||||
{
|
||||
if(random%2==0)
|
||||
{
|
||||
g.list[0].x=4; //
|
||||
g.list[0].y=8; //
|
||||
g.list[1].x=4;
|
||||
g.list[1].y=9;
|
||||
}
|
||||
else
|
||||
{
|
||||
g.list[0].x=4; ////
|
||||
g.list[0].y=8;
|
||||
g.list[1].x=5;
|
||||
g.list[1].y=8;
|
||||
}
|
||||
}
|
||||
//当三个方块的情况
|
||||
if(g.len==3)
|
||||
{
|
||||
if(random%2==0)
|
||||
{
|
||||
g.list[0].x=4; //
|
||||
g.list[0].y=8; //
|
||||
g.list[1].x=4; //
|
||||
g.list[1].y=9;
|
||||
g.list[2].x=4;
|
||||
g.list[2].y=10;
|
||||
}
|
||||
else
|
||||
{
|
||||
g.list[0].x=4; //////
|
||||
g.list[0].y=8;
|
||||
g.list[1].x=5;
|
||||
g.list[1].y=8;
|
||||
g.list[2].x=4;
|
||||
g.list[2].y=9;
|
||||
}
|
||||
}
|
||||
//当四个方块的情况
|
||||
if(g.len==3)
|
||||
{
|
||||
if(random==0)
|
||||
{
|
||||
g.list[0].x=4; //
|
||||
g.list[0].y=8; //
|
||||
g.list[1].x=4; ////
|
||||
g.list[1].y=9;
|
||||
g.list[2].x=4;
|
||||
g.list[2].y=10;
|
||||
g.list[3].x=5;
|
||||
g.list[3].y=8;
|
||||
}
|
||||
else
|
||||
{
|
||||
g.list[0].x=4;
|
||||
g.list[0].y=8;
|
||||
g.list[1].x=5;
|
||||
g.list[1].y=8;
|
||||
g.list[2].x=4;
|
||||
g.list[2].y=9;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
36
MCU/MCU_REAL _FINAL/block.h
Normal file
36
MCU/MCU_REAL _FINAL/block.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
#ifndef _BLOCK_H_
|
||||
#define _BLOCK_H_
|
||||
#include <stdlib.h>
|
||||
|
||||
#define MAX_X 8
|
||||
#define MAX_Y 8
|
||||
|
||||
|
||||
//点 结构体
|
||||
struct _dot
|
||||
{
|
||||
unsigned char x;
|
||||
unsigned char y;
|
||||
} ;
|
||||
typedef struct _dot Dot;
|
||||
|
||||
//块 结构体
|
||||
struct _group
|
||||
{
|
||||
unsigned char used;//拥有的点数量
|
||||
unsigned char len; //数组申请内存长度
|
||||
Dot* list;
|
||||
};
|
||||
typedef struct _group Group;
|
||||
|
||||
void groupInit(Group g,unsigned char i)
|
||||
{
|
||||
retry:
|
||||
g.len=i;
|
||||
g.used=0;
|
||||
g.list=(Dot*)malloc(sizeof(Dot)*g.len);
|
||||
if(!g.list)
|
||||
goto retry;
|
||||
}
|
||||
|
||||
#endif
|
6
MCU/MCU_REAL _FINAL/button.h
Normal file
6
MCU/MCU_REAL _FINAL/button.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
#ifndef _BUTTON_H_
|
||||
#define _BUTTON_H_
|
||||
|
||||
enum OPR {left,right,confirm,idle};
|
||||
|
||||
#endif
|
|
@ -1,17 +1,16 @@
|
|||
#include <reg52.h>
|
||||
#include "display.h"
|
||||
#include "delay.h"
|
||||
#include "img.h"
|
||||
|
||||
|
||||
// DB P1
|
||||
// CTL P3
|
||||
|
||||
sbit RS = P3 ^ 0;
|
||||
sbit RW = P3 ^ 1;
|
||||
sbit E = P3 ^ 2;
|
||||
sbit CSA = P3 ^ 4;
|
||||
sbit CSB = P3 ^ 5;
|
||||
|
||||
sbit RS = P2 ^ 0;
|
||||
sbit RW = P2 ^ 1;
|
||||
sbit E = P2 ^ 2;
|
||||
sbit CSA = P2 ^ 4;
|
||||
sbit CSB = P2 ^ 5;
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ void drawNUMBER()
|
|||
P1 = 0xb8 + 2;
|
||||
write();
|
||||
P1 = 0X40 + j;
|
||||
write(); //<EFBFBD>³2ΑΠjΖΑA
|
||||
write(); //Ò³2ÁÐjÆÁB
|
||||
|
||||
RS = 1;
|
||||
RW = 0;
|
||||
|
@ -67,7 +67,7 @@ void drawNUMBER()
|
|||
P1 = 0xb8 + 3;
|
||||
write();
|
||||
P1 = 0X40 + j;
|
||||
write(); //<EFBFBD>³3ΑΠjΖΑA
|
||||
write(); //Ò³3ÁÐjÆÁB
|
||||
|
||||
RS = 1;
|
||||
RW = 0;
|
||||
|
@ -111,7 +111,28 @@ void drawNAME()
|
|||
RW = 0;
|
||||
P1 = NAME_PAGE1[j - 1];
|
||||
write();
|
||||
}
|
||||
}
|
||||
void drawFullIMG(unsigned char img[])
|
||||
{
|
||||
unsigned int j,i;
|
||||
|
||||
for(j = 0; j < 64; j++)
|
||||
for(i=0;i<8;i++)
|
||||
{
|
||||
|
||||
CSA = 1;
|
||||
CSB = 0;
|
||||
RS = 0;
|
||||
RW = 0;
|
||||
P1 = 0xb8 + i;
|
||||
write();
|
||||
P1 = 0X40 + j;
|
||||
write(); //Ò³iÁÐjÆÁA
|
||||
|
||||
RS = 1;
|
||||
RW = 0;
|
||||
P1 = img[j - 1];
|
||||
write();
|
||||
}
|
||||
}
|
|
@ -1,3 +1,8 @@
|
|||
#ifndef _IMG_H_
|
||||
#define _IMG_H_
|
||||
|
||||
|
||||
//名字
|
||||
code unsigned char NAME_PAGE0[] =
|
||||
{
|
||||
0x10, 0x60, 0x02, 0x0C, 0xC0, 0x04, 0x04, 0x04, 0x04, 0xFC, 0x04, 0x04, 0x04, 0x04, 0x00, 0x00,
|
||||
|
@ -13,31 +18,19 @@ code unsigned char NAME_PAGE1[] =
|
|||
};
|
||||
|
||||
|
||||
|
||||
code unsigned NUMBER_PAGE0[]={
|
||||
//学号 左
|
||||
code unsigned char NUMBER_PAGE0[]={
|
||||
|
||||
/*-- 文字: 2 --*/
|
||||
0x00,0x70,0x08,0x08,0x08,0x08,0xF0,0x00,
|
||||
/*-- 文字: 0 --*/
|
||||
0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
|
||||
/*-- 文字: 2 --*/
|
||||
0x00,0x70,0x08,0x08,0x08,0x08,0xF0,0x00,
|
||||
/*-- 文字: 0 --*/
|
||||
0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
|
||||
/*-- 文字: 1 --*/
|
||||
0x00,0x00,0x10,0x10,0xF8,0x00,0x00,0x00,
|
||||
/*-- 文字: 1 --*/
|
||||
0x00,0x00,0x10,0x10,0xF8,0x00,0x00,0x00,
|
||||
/*-- 文字: 4 --*/
|
||||
0x00,0x00,0x80,0x40,0x30,0xF8,0x00,0x00,
|
||||
/*-- 文字: 4 --*/
|
||||
0x00,0x00,0x80,0x40,0x30,0xF8,0x00,0x00,
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
code unsigned NUMBER_PAGE1[]={
|
||||
code unsigned char NUMBER_PAGE1[]={
|
||||
0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,
|
||||
0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,
|
||||
0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,
|
||||
|
@ -46,21 +39,85 @@ code unsigned NUMBER_PAGE1[]={
|
|||
0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,
|
||||
0x00,0x06,0x05,0x24,0x24,0x3F,0x24,0x24,
|
||||
0x00,0x06,0x05,0x24,0x24,0x3F,0x24,0x24,
|
||||
|
||||
};
|
||||
|
||||
code unsigned NUMBER_RPAGE0[]=
|
||||
//学号 右
|
||||
code unsigned char NUMBER_RPAGE0[]=
|
||||
{
|
||||
0x00,0xF0,0x08,0x08,0x08,0x10,0xE0,0x00,
|
||||
0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
|
||||
};
|
||||
|
||||
code unsigned NUMBER_RPAGE1[]=
|
||||
code unsigned char NUMBER_RPAGE1[]=
|
||||
{
|
||||
0x00,0x01,0x12,0x22,0x22,0x11,0x0F,0x00,
|
||||
0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,
|
||||
};
|
||||
|
||||
code unsigned char MAIN_MENU={
|
||||
0x00,0x00,0x00,0x00,0x20,0xA0,0xA0,0xA0,0xF0,0xA0,0xA0,0xF0,0xA0,0xA0,0xE0,0x20,
|
||||
0x00,0x00,0x00,0xC0,0x40,0x50,0x60,0xC0,0x40,0x60,0x50,0x40,0xC0,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x48,0x48,0x2B,0x1C,0x08,0xFD,0x0A,0x18,0x2C,0x4A,0x49,0x40,
|
||||
0x00,0x10,0x10,0x17,0x15,0x15,0x15,0xFF,0x15,0x15,0x15,0x15,0x17,0x10,0x10,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x20,0x00,0xE0,0x40,0x40,
|
||||
0xF0,0x40,0x40,0x40,0x00,0x00,0x00,0x20,0x20,0xE0,0x20,0x20,0xA0,0xA0,0xE0,0xA0,
|
||||
0xA0,0xA0,0x20,0x00,0x00,0x00,0x00,0x10,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x81,0x41,0x7F,0x41,0xA1,0x91,0x8F,
|
||||
0x81,0xBF,0xA1,0xA1,0x91,0x80,0x00,0x20,0x20,0x1F,0x10,0x90,0xBF,0x40,0x30,0x2E,
|
||||
0x20,0x5F,0x80,0x00,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x20,0x00,0xE0,0x40,0x40,
|
||||
0xF0,0x40,0x40,0x40,0x00,0x00,0x00,0x20,0x20,0xE0,0x20,0x20,0xA0,0xA0,0xE0,0xA0,
|
||||
0xA0,0xA0,0x20,0x00,0x00,0x40,0x30,0x10,0x10,0x30,0xE0,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x81,0x41,0x7F,0x41,0xA1,0x91,0x8F,
|
||||
0x81,0xBF,0xA1,0xA1,0x91,0x80,0x00,0x20,0x20,0x1F,0x10,0x90,0xBF,0x40,0x30,0x2E,
|
||||
0x20,0x5F,0x80,0x00,0x00,0x20,0x30,0x28,0x24,0x23,0x21,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}
|
||||
|
||||
//void writeData(unsigned char d)
|
||||
//{
|
||||
// RS = 1;
|
||||
|
@ -88,4 +145,6 @@ code unsigned NUMBER_RPAGE1[]=
|
|||
//void setY(unsigned char p)
|
||||
//{
|
||||
// setCommand(0x40 + p);
|
||||
//}
|
||||
//}
|
||||
|
||||
#endif
|
|
@ -3,24 +3,25 @@
|
|||
#include "display.h"
|
||||
#include "menu.h"
|
||||
#include "draw.h"
|
||||
#include "button.h"
|
||||
|
||||
extern Menu *NOW;
|
||||
enum OPR opr=idle;
|
||||
sbit RS = P2 ^ 0;
|
||||
sbit RW = P2 ^ 1;
|
||||
sbit E = P2 ^ 2;
|
||||
sbit CSA = P2 ^ 4;
|
||||
sbit CSB = P2 ^ 5;
|
||||
|
||||
sbit RS = P3 ^ 0;
|
||||
sbit RW = P3 ^ 1;
|
||||
sbit E = P3 ^ 2;
|
||||
sbit CSA = P3 ^ 4;
|
||||
sbit CSB = P3 ^ 5;
|
||||
|
||||
|
||||
sbit LCDRST =P2^3;
|
||||
int main()
|
||||
{
|
||||
menuInit();
|
||||
NOW->f(NOW);
|
||||
|
||||
|
||||
while(1)
|
||||
{
|
||||
{
|
||||
NOW->f(NOW,opr);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,19 +3,20 @@
|
|||
#include "delay.h"
|
||||
#include "draw.h"
|
||||
|
||||
Menu M_MAINMANU;
|
||||
Menu M_MAINMANU;//寮꽉데
|
||||
Menu M_PLAYMODE1; //띤쭈薑렘욥
|
||||
|
||||
|
||||
|
||||
|
||||
Menu* NOW; //现在菜单指针
|
||||
Menu* NOW; //뎠품꽉데寧濾
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//놓迦꽉데
|
||||
void m_startup(struct _menu* this)
|
||||
void m_startup(struct _menu* this,enum OPR opr)
|
||||
{
|
||||
displayInit();
|
||||
clear();
|
||||
|
@ -23,7 +24,7 @@ void m_startup(struct _menu* this)
|
|||
delay(1000);
|
||||
drawNUMBER();
|
||||
delay(3000);
|
||||
clear();
|
||||
// clear();
|
||||
NOW=this->n;
|
||||
}
|
||||
Menu M_STARTUP={&M_MAINMANU,m_startup};
|
||||
|
|
|
@ -1,7 +1,13 @@
|
|||
#ifndef _MENU_H_
|
||||
#define _MENU_H_
|
||||
#include "button.h"
|
||||
|
||||
typedef struct _menu
|
||||
{
|
||||
struct _menu* n;
|
||||
void(*f)(struct _menu* this);
|
||||
void(*f)(struct _menu* this, enum OPR opr);
|
||||
}Menu;
|
||||
|
||||
void menuInit();
|
||||
void menuInit();
|
||||
|
||||
#endif
|
Reference in a new issue