diff --git a/MCU/MCU_REAL _FINAL/MCU_1.uvopt b/MCU/MCU_REAL _FINAL/MCU_1.uvopt
index 19e6e61..2dd09f6 100644
--- a/MCU/MCU_REAL _FINAL/MCU_1.uvopt
+++ b/MCU/MCU_REAL _FINAL/MCU_1.uvopt
@@ -213,7 +213,7 @@
1
1
1
- 1
+ 0
0
0
.\main.c
@@ -273,7 +273,7 @@
1
6
1
- 1
+ 0
0
0
.\block.c
diff --git a/MCU/MCU_REAL _FINAL/block.c b/MCU/MCU_REAL _FINAL/block.c
index cf7a3e8..ae895ad 100644
--- a/MCU/MCU_REAL _FINAL/block.c
+++ b/MCU/MCU_REAL _FINAL/block.c
@@ -2,6 +2,7 @@
#include "draw.h"
#include "button.h"
#include
+#include "delay.h"
char base[MAX_X][MAX_Y] = {0}; //x*y //0为空 1为下落完成 2为正在下落
extern unsigned char score;
@@ -253,6 +254,11 @@ void blockGameOver()
{
for(j = 0; j < MAX_Y; j++)
for(i = 0; i < MAX_X; i++)
- base[i][j] = 1;
+ {
+ //此处看似降低效率,但其实是为了增加喜剧效果
+ delayms(10);
+ base[i][j]=1;
+ placeIMG_BLOCK(i, j);
+ }
}
}
\ No newline at end of file