#include "menu.h" #include "display.h" #include "delay.h" #include "draw.h" Menu M_MAINMANU;//主菜单 Menu M_PLAYMODE1; //俄罗斯方块 Menu* NOW; //当前菜单指针 //初始菜单 void m_startup(struct _menu* this,enum OPR opr) { displayInit(); clear(); drawNAME(); delay(1000); drawNUMBER(); delay(3000); // clear(); NOW=this->n; } Menu M_STARTUP={&M_MAINMANU,m_startup}; void menuInit() { NOW=&M_STARTUP; }