#include "menu.h" #include "display.h" #include "delay.h" Menu M_MAINMANU; Menu* NOW; void m_startup(struct _menu* this) { displayInit(); clear(); drawNAME(); delay(1000); drawNUMBER(); delay(3000); clear(); NOW=this->n; } Menu M_STARTUP={&M_MAINMANU,m_startup}; void menuInit() { NOW=&M_STARTUP; }