#include "mainwindow.h" #include "ui_mainwindow.h" #include #include #include #include #include #include #include #include #include #include bool enable = false; bool drawing = false; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); this->setProperty("canMove", false); resize(600, 500); //窗口大小设置为600*500 pix = QPixmap(600, 500); pix.fill(Qt::white); } MainWindow::~MainWindow() { delete ui; } void MainWindow::on_styCor_triggered() //边框颜色 { QPainter pp(&pix); // 根据鼠标指针前后两个位置就行绘制直线 pp.drawLine( lastPoint, endPoint); // 让前一个坐标值等于后一个坐标值,这样就能实现画出连续的线 lastPoint = endPoint; QPainter painter(this); painter.drawPixmap(0, 0, pix); } void MainWindow::paintEvent(QPaintEvent *event) { if (enable) switch (drawStatus) { case line: QPainter pp(&pix); // 根据鼠标指针前后两个位置就行绘制直线 pp.drawLine( lastPoint, endPoint); // 让前一个坐标值等于后一个坐标值,这样就能实现画出连续的线 enable = false; } QPainter painter(this); painter.drawPixmap(0, 0, pix); drawStatus = idle; } void MainWindow::drawLineTriger() { drawStatus = line; } void MainWindow::on_drawLine_triggered() { enable = true; drawStatus = line; } void MainWindow::mousePressEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) //鼠标左键按下 if (drawing) { endPoint = event->pos(); drawing = false; enable = true; update(); } else { drawing = true; lastPoint = event->pos(); } }