#ifndef _BLOCK_H_ #define _BLOCK_H_ #include #include #include "button.h" #define MAX_X 8 #define MAX_Y 12 void blockInit(); void blockDestroy(); void genPiece(); void dropPiece(); void drawBlock(); void moveLeftPiece(); void moveRightPiece(); void judgeBlock(); void blockGameOver(); void saveBest(); void readBest(); unsigned int addBest(unsigned int s); unsigned int rotateBlock(enum OPR opr); #endif