This repository has been archived on 2024-01-06. You can view files and clone it, but cannot push or open issues or pull requests.
justhomework/OpenGL/hello/src/text.vs

11 lines
227 B
GLSL

#version 330 core
layout (location = 0) in vec4 vertex; // <vec2 pos, vec2 tex>
out vec2 TexCoords;
uniform mat4 projection;
void main()
{
gl_Position = projection * vec4(vertex.xy, 0.0, 1.0);
TexCoords = vertex.zw;
}