400 lines
No EOL
5.8 KiB
C
400 lines
No EOL
5.8 KiB
C
#include "img.h"
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#include "display.h"
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#include "draw.h"
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#include <reg52.h>
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#include "block.h"
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sbit RS = P2 ^ 0;
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sbit RW = P2 ^ 1;
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sbit E = P2 ^ 2;
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sbit CSA = P2 ^ 4;
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sbit CSB = P2 ^ 5;
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extern Group piece;
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void drawNUMBER()
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{
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unsigned int j;
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for(j = 0 ; j < 64; j++)
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{
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CSA = 1;
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CSB = 0;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 2;
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write();
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P1 = 0X40 + j;
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write(); //Ò³2ÁÐjÆÁA
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RS = 1;
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RW = 0;
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P1 = NUMBER_PAGE0[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 3;
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write();
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P1 = 0X40 + j;
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write(); //Ò³3ÁÐjÆÁA
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RS = 1;
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RW = 0;
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P1 = NUMBER_PAGE1[j];
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write();
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}
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for(j = 0 ; j < 16; j++)
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{
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CSA = 0;
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CSB = 1;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 2;
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write();
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P1 = 0X40 + j;
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write(); //Ò³2ÁÐjÆÁB
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RS = 1;
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RW = 0;
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P1 = NUMBER_RPAGE0[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 3;
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write();
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P1 = 0X40 + j;
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write(); //Ò³3ÁÐjÆÁB
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RS = 1;
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RW = 0;
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P1 = NUMBER_RPAGE1[j];
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write();
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}
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}
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void drawNAME()
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{
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unsigned int j;
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for(j = 0; j < 48; j++)
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{
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CSA = 1;
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CSB = 0;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 0;
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write();
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P1 = 0X40 + j;
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write(); //Ò³0ÁÐjÆÁA
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RS = 1;
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RW = 0;
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P1 = NAME_PAGE0[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 1;
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write();
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P1 = 0X40 + j;
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write(); //Ò³1ÁÐjÆÁA
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RS = 1;
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RW = 0;
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P1 = NAME_PAGE1[j];
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write();
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}
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}
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void drawMAINMENU(unsigned char i)
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{
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unsigned int j;
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for(j = 0; j < 32; j++)
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{
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CSA = 0;
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CSB = 1;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 0;
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write();
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P1 = 0X40 + 31 + j;
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write(); //Ò³0ÁÐ31+jÆÁB
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RS = 1;
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RW = 0;
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P1 = MAINMANU_PAGE0[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 1;
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write();
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P1 = 0X40 + 31 + j;
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write(); //Ò³1ÁÐ31+jÆÁB
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RS = 1;
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RW = 0;
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P1 = MAINMANU_PAGE1[j];
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write();
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CSA = 1;
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CSB = 0;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 2;
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write();
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P1 = 0X40 + j;
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write(); //Ò³2ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 1)
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P1 = ~MAINMANU_PAGE2[j];
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else
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P1 = MAINMANU_PAGE2[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 3;
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write();
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P1 = 0X40 + j;
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write(); //Ò³3ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 1)
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P1 = ~MAINMANU_PAGE3[j];
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else
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P1 = MAINMANU_PAGE3[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 4;
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write();
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P1 = 0X40 + j;
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write(); //Ò³4ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 2)
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P1 = ~MAINMANU_PAGE4[j];
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else
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P1 = MAINMANU_PAGE4[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 5;
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write();
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P1 = 0X40 + j;
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write(); //Ò³5ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 2)
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P1 = ~MAINMANU_PAGE5[j];
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else
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P1 = MAINMANU_PAGE5[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 6;
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write();
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P1 = 0X40 + j;
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write(); //Ò³6ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 3)
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P1 = ~MAINMANU_PAGE6[j];
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else
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P1 = MAINMANU_PAGE6[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 7;
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write();
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P1 = 0X40 + j;
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write(); //Ò³7ÁÐjÆÁA
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RS = 1;
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RW = 0;
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if(i == 3)
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P1 = ~MAINMANU_PAGE7[j];
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else
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P1 = MAINMANU_PAGE7[j];
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write();
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}
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}
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void placeIMG_BLOCK(unsigned char x, unsigned char y)
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{
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char j;
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for(j = 0 ; j < 8; j++)
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{
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CSA = 1;
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CSB = 0;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 7 - y;
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write();
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P1 = 0X40 + x * 8 + j;
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write(); //Ò³7-yÁÐx*8+jÆÁA
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RS = 1;
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RW = 0;
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P1 = IMG_BLOCK[j];
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write();
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}
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}
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void placeVOID_BLOCK(unsigned char x, unsigned char y)
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{
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char j;
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for(j = 0 ; j < 8; j++)
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{
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CSA = 1;
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CSB = 0;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 7 - y;
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write();
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P1 = 0X40 + x * 8 + j;
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write(); //Ò³7-yÁÐx*8+jÆÁA
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RS = 1;
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RW = 0;
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P1 = 0x00;
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write();
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}
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}
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void drawVerticalDottedLine(char x)
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{
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unsigned int j;
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if(x < 0 || x > 127)
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return;
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else if(x < 64)
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{
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CSA = 1;
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CSB = 0;
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}
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else
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{
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x = x - 63;
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CSA = 0;
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CSB = 1;
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}
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for(j = 0 ; j < 8; j++)
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{
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RS = 0;
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RW = 0;
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P1 = 0xb8 + j;
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write();
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P1 = 0X40 + x;
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write(); //Ò³jÁÐx
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RS = 1;
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RW = 0;
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P1 = 0x55;
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write();
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}
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}
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void drawBLOCKSCORE()
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{
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unsigned int j;
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for(j = 0; j < 32; j++)
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{
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CSA = 0;
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CSB = 1;
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 0;
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write();
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P1 = 0X40 + 5 + j;
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write(); //Ò³0ÁÐ5+jÆÁB
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RS = 1;
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RW = 0;
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P1 = FONT_SCORE0[j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + 1;
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write();
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P1 = 0X40 + 5 + j;
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write(); //Ò³1ÁÐ5+jÆÁB
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RS = 1;
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RW = 0;
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P1 = FONT_SCORE1[j];
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write();
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}
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}
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void drawSUPNUM(unsigned char x, unsigned char y, unsigned char num)
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{
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unsigned int j;
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if(x < 0 || x > 127)
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return;
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else if(x < 64)
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{
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CSA = 1;
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CSB = 0;
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}
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else
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{
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x = x - 63;
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CSA = 0;
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CSB = 1;
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}
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for(j = 0; j < 8; j++)
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{
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RS = 0;
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RW = 0;
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P1 = 0xb8 + y;
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write();
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P1 = 0X40 + x + j;
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write(); //Ò³yÁÐx+j
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RS = 1;
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RW = 0;
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P1 = SUPER_NUM0[8*num+j];
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write();
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RS = 0;
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RW = 0;
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P1 = 0xb8 + y + 1;
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write();
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P1 = 0X40 + x + j;
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write(); //Ò³y+1ÁÐx+j
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RS = 1;
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RW = 0;
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P1 = SUPER_NUM1[8*num+j];
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write();
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}
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} |