2022-06-04 14:15:13 +00:00
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#include "block.h"
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2022-06-05 15:35:53 +00:00
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#include "draw.h"
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2022-06-06 05:41:14 +00:00
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#include "button.h"
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2022-06-04 14:15:13 +00:00
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2022-06-06 05:41:14 +00:00
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char base[MAX_X][MAX_Y] = {0}; //x*y //0Ϊ<30><CEAA> 1Ϊ<31><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2Ϊ<32><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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enum BLK_TP type = none;
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2022-06-04 14:15:13 +00:00
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void blockInit()
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{
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2022-06-06 05:41:14 +00:00
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base[0][0] = 1;
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base[0][1] = 1;
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base[0][2] = 1;
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2022-06-04 14:15:13 +00:00
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}
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2022-06-05 15:35:53 +00:00
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void blockDestroy()
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2022-06-04 14:15:13 +00:00
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{
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memset(base, 0, sizeof(base));
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2022-06-04 14:15:13 +00:00
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}
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2022-06-05 15:35:53 +00:00
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void genPiece()
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2022-06-04 14:15:13 +00:00
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{
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2022-06-06 05:41:14 +00:00
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char i, j;
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2022-06-04 14:15:13 +00:00
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//<2F><>Ҫһ<D2AA><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2022-06-05 15:35:53 +00:00
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int random = rand() % 4;
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int len = 2 + rand() % 3;
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2022-06-06 05:41:14 +00:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɵķ<C9B5><C4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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for(i = 0; i < MAX_X; i++)
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for(j = 0; j < MAX_Y; j++)
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if(base[i][j] == 2)
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break;
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2022-06-05 15:35:53 +00:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if(len == 2)
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{
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if(random % 2 == 0)
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{
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2022-06-06 05:41:14 +00:00
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base[4][7] = 2; //
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base[4][8] = 2; //
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}
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else
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{
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base[3][7] = 2; ////
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base[4][7] = 2;
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2022-06-05 15:35:53 +00:00
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}
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if(len == 3)
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{
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if(random == 0)
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{
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2022-06-06 05:41:14 +00:00
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base[4][7] = 2;
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base[4][8] = 2;
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base[4][9] = 2;
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2022-06-05 15:35:53 +00:00
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}
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else if(random == 1)
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{
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base[3][7] = 2;
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base[4][7] = 2;
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base[5][7] = 2;
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2022-06-05 15:35:53 +00:00
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}
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else if(random == 2)
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{
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base[3][8] = 2;
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base[3][7] = 2;
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base[4][7] = 2;
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2022-06-05 15:35:53 +00:00
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}
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else if (random == 3)
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{
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2022-06-06 05:41:14 +00:00
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base[4][8] = 2;
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base[3][7] = 2;
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base[4][7] = 2;
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}
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2022-06-05 15:35:53 +00:00
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}
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//<2F><><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if(len == 3)
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{
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base[3][7] = 2;
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base[4][7] = 2;
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base[3][8] = 2;
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base[4][8] = 2;
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}
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2022-06-06 01:40:49 +00:00
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}
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2022-06-06 05:41:14 +00:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD><C4BB>
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unsigned char isIegal(char i, char j)
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{
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2022-06-06 05:41:14 +00:00
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if(i >= 0 && i < MAX_X && j >= 0 && j < MAX_Y && base[i][j] == 0)
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return 1;
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return 0;
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2022-06-05 15:35:53 +00:00
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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void drawBlock()
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{
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char i, j;
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for(i = 0; i < 8; i++)
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for(j = 0; j < 8; j++)
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if(base[i][j] != 0)
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placeIMG_BLOCK(i, j);
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else
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place_VOID_BLOCK(i, j);
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2022-06-05 15:35:53 +00:00
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}
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2022-06-06 05:41:14 +00:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD>
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void dropPiece()
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{
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char i, j, flag = 0;
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2022-06-05 15:35:53 +00:00
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2022-06-06 05:41:14 +00:00
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//<2F><><EFBFBD><EFBFBD><EFBFBD>Ƿ<C7B7>
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for(i = 0; i < 8; i++)
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{
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for(j = 0; j < 8; j++)
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{
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if(flag == 1)
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break;
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if(base[i][j] == 2)
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{
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if(flag == 0 && (base[i][j - 1] == 1 || j == 0))
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{
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flag = 1;
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break;
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}
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}
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}
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if(flag == 1)
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break;
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}
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//ת<><D7AA>Ƕ<EFBFBD><C7B6>
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for(i = 0; i < 8; i++)
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{
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for(j = 0; j < 8; j++)
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{
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if(base[i][j] == 2)
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{
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//<2F>ޱ<EFBFBD><DEB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if(flag == 0 && isIegal(i, j - 1))
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{
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base[i][j - 1] = 2;
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base[i][j] = 0;
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}
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//<2F>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><D7AA>
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else if(flag == 1)
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base[i][j] = 1;
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}
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}
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}
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}
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//<2F><><EFBFBD><EFBFBD>ƽ<EFBFBD><C6BD>
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void movePiece(enum OPR opr)
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2022-06-05 15:35:53 +00:00
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{
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char i, j;
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for(i = 0; i < 8; i++)
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for(j = 0; j < 8; j++)
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if(base[i][j] == 2)
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{
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if(opr == left && isIegal(i - 1, j))
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{
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base[i - 1][j] = 2;
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base[i][j] = 0;
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}
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else if(opr == left && isIegal(i + 1, j))
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{
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base[i + 1][j] = 2;
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base[i][j] = 0;
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}
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}
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}
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